Fear The Fade (Alt Rule)

February 11th, 2018
Shuffling Horrors, Shuffling Horror Alt Rules

Attention Shuffling Horror Directors! It’s time to turn up the horror in your games! As per the written rules, the Fade Out token can only be placed at the end of your turn. Well, it’s your movie, isn’t it?!? Why can’t you place it whenever you want to give the players a good scare? Guess what… now you can… And we’re even amp-ing up the game’s cinematic vibe at the same time for no extra charge!

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The Fade Out Countdown

After the conclusion of any survivor’s turn (survivor’s NOT player’s), the Director may place the Fade Out token on any Item or Power Play card on the movie screen. The Director also places the 3, 2, and 1 countdown tokens along the top of the movie screen (next to the Reel Pile). The picture above demonstrates the set-up you can implement at the start of a game.

After the conclusion of each subsequent survivor turn the Director removes one countdown token. When the final countdown token is removed, so is the Fade Out token and its marked card. This screen card is discarded and a replacement card is drawn from the Reel Pile.

No countdown token is ever removed on the Director’s turn – only after a survivor’s turn. Also, the replacement card cannot trigger a Creature Feature (if one occurs it is ignored).

Fade Out is now much more terrifying. It previously gave players a full round to strategize; they now have a 3-2-1 countdown to act. Just like in a movie, the best weapon might end up in the hands of the least capable survivor, but…

Them’s the breaks in an alien/zombo apocalypse!

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