Cast & Blast: Giants and Cudgel

January 19th, 2018
The WEGS Fray, Cast Blast

Hey Old Skoolers – some exciting news for you! We’ve been secretly working on our Old Skool spellbook. Right now, we’re looking at thirty new spells for the Mage and Sage. That’s thirty new spells each. Casting and blasting is gonna blow off the roof! Just what will player’s do with all these new spells? Well, we’re not 100% sure, but we’re hoping you (yes – you!) give us some feedback (via facebook, email, whatever). Once a month, we’ll give you a glimmer at the new spells. Some have been playtested, some not. One thing’s for sure, these suckers are long overdue!

Gigantify (Mage)Blog-CastBlast-2018ED-600

One man-sized target increases in size and strength. The target’s Warrior Strength and Move scores increase by +2 points and Wounds increase 100 points. The target  doubles in physical size, as do their personal effects, clothes, and weapons. Magic or enchanted properties of such items do not change. The hulky friend must stay within range of the mage.
Target: Self/Other
Type: Special Effect-Touch
Range: 12 SQR
Use: 4 x per day
Upkeep: Normal

Cudgel (Sage)

The sage summons a mystic cudgel that allows 2 attacks per action. For the sage’s attack roll, Grace is tested instead of Prowess. The cudgel inflicts (d6 x SPS)  wounds. The cudgel inflicts (d6+4) x SPS wounds versus creatures of the magic realm, however the sage is allowed only one such attack per action. The wounds are normal, not enchanted. A foe is allowed normal invulnerability checks.
Target: Self
Type: Attack
Range: Engaged SQR
Use: 4 x per day
Upkeep: Normal

Back to News Page